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unreal-mcp

MCP server for Unreal Engine that uses Unreal Python Remote Execution

112 starsupdated 394d agogithub ↗
79fair
▣ Score BreakdownMCPScore = Σ(raw × weight)
DimensionRawWeighted
Security
35%
100
35.0
Freshness
25%
100
25.0
Adoption
20%
21
4.1
Quality
10%
100
10.0
Trust
10%
50
5.0
Total
79.1
⚿ Capabilities & Risk Explainer
fs readfs writeexeceval
◆ Risk level: high· 20 tools · auth: no auth required
fs read + fs write + exec + eval active — can execute code, access credentials, and make external network calls.
Tool nameDescriptionDestructive?
set_unreal_engine_path✓ no
set_unreal_project_path✓ no
get_unreal_engine_path✓ no
get_unreal_project_path✓ no
editor_run_python⚠ yes
+15 more tools
editor_list_assets✓ no
editor_export_asset✓ no
editor_get_asset_info✓ no
editor_get_asset_references✓ no
editor_console_command✓ no
editor_project_info✓ no
editor_get_map_info✓ no
editor_search_assets✓ no
editor_get_world_outliner✓ no
editor_validate_assets✓ no
editor_create_object✓ no
editor_update_object✓ no
editor_delete_object⚠ yes
editor_take_screenshot✓ no
editor_move_camera✓ no
⚙ Install config
Claude Desktop · Cursor · Windsurf · VS Code (Copilot) · Claude Code
add to your MCP client config:
{
  "mcpServers": {
    "unreal-1": {
      "command": "npx",
      "args": [
        "-y",
        "@runreal/unreal-mcp"
      ]
    }
  }
}
📈 Score historylast 45 snapshots
5/10/20267/6/2026 · 45 snapshots
⚙ Maintenance health
8/ 100 · is this project alive?
contributors (1y)0
top contributor share0%
releases (1y)0
last release397d ago
ci✗ none
⛁ Raw data
weekly downloads0
github stars112
forks26
open issues4
license✓ present
readme length4494 chars
last publish2d ago
last commit394d ago
last updated1d ago
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