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defcon-mcp-server

Enables AI tools to play the game DEFCON by providing tools to communicate with the game, analyze game state, and issue commands such as placing structures, moving fleets, and launching nukes.

50poor
▣ Score BreakdownMCPScore = Σ(raw × weight)
DimensionRawWeighted
Security
35%
100
35.0
Freshness
25%
30
7.5
Adoption
20%
0
0.0
Quality
10%
20
2.0
Trust
10%
50
5.0
Total
49.5
⚿ Capabilities & Risk Explainer
fs readfs writeexec
◆ Risk level: medium· 20 tools · auth: mixed
fs read + fs write + exec — can run system processes directly on your machine.
Tool nameDescriptionDestructive?
debug-log✓ no
send-chat✓ no
place-structure✓ no
whiteboard-draw✓ no
whiteboard-clear✓ no
+15 more tools
place-fleet✓ no
launch-nuke✓ no
move-fleet✓ no
set-silo-defensive✓ no
set-air-target✓ no
set-air-landing✓ no
set-submarine-state✓ no
get-command-results✓ no
get-game-state✓ no
generate-ai-response✓ no
get-events✓ no
request-cease-fire✓ no
request-share-radar✓ no
request-alliance✓ no
send-vote✓ no
⚙ Install config
Source-only — no published npm / pypi package detected.
Clone and follow the build instructions in the repo: github.com/jorisvddonk/defcon-mcp-server
📈 Score historylast 3 snapshots
6/11/20266/13/2026 · 3 snapshots
⚙ Maintenance health
12/ 100 · is this project alive?
contributors (1y)0
top contributor share0%
releases (1y)0
ci✗ none
⛁ Raw data
weekly downloads0
github stars0
forks0
open issues0
license✗ missing
readme length0 chars
last updated4d ago
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defcon-mcp-server — MCP Score: 50/100 | MCPScore | Timeahead